![]() My tinkering messed it up somewhat, how to get it back to default- and how to absolutely get a browser to actually use SwiftShader?įor all who want to play with OpenGL or WebGL What I want to know is how to return browsers using WebGL to normal. There are ample 3D games that work nicely on that old laptop. That's not the point, just getting it running is. ![]() I'm simply looking to get WebGL games working, I know it would be slow. ![]() The checkbox in any of the Firefox browsers is always checked by default for "hardware acceleration." For example, it absolutely is there for "Bejeweled 1-2" and "Plants Vs. The curious part is that it is not always there. That's the whole point I've been trying to make- hardware acceleration DOES exist and DOES work on that old Sony! Why would you expect satisfactory experience of 3D without harware acceleration, translating opengl to direct3d while running JavaScript on an old CPU? Intel 8xx and 9xx Graphics had awful performance with native full-screen 3D games. As long as the display driver has good OpenGL it should work. For me WebGL works fine at reasonable resolutions and simple games like the sci-fi racing in New Moon 28 and nVidia GT 610, with webgl.disable-angle true.
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